14/OCT/09

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Raltar

  • Playing from: Somewhere...
  • Platforms: PC | PC-MAC

Member since: 30/MAY/09

98 Games |  141 Contributions |  55 Media | 0 Followers

0 updated 2 months ago

Status

“Unbreakable: For the end is near!”
Raltar's gamerCURRENT

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Raltar

06:40 PM ET, 24/OCT/09

The Horde (PC)

The Horde (PC)

Traits applied: Fantasy, comedy, Underdog,

“I can hardly believe I even remember this game. It was quite funny. It even had badly acted cut scenes where terrible actors would threaten each other and act like idiots. Other than that the game didn't really have a lot going for it.”

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A review by Raltar | The Horde (PC)

Raltar

06:38 PM ET, 24/OCT/09

Sid Meier's Alien Crossfire (PC)

Sid Meier's Alien Crossfire (PC)

Traits applied: Computer AI, Alpha Centauri, epic, Turn based stategy, sci-fi, Empire builder,

“An excellent add-on for one of (if not THE) best games of all time. I still think this is the best turn-based strategy game ever made and would choose it over the Civ series any day of the week. ”

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A review by Raltar | Sid Meier's Alien Crossfire (PC)

Raltar

06:37 PM ET, 24/OCT/09

Syndicate (PC)

Syndicate (PC)

Traits applied: Syndicate Boss, Cyberpunk, Syndicate agents, Tactical RTS, Troop management, Cyberpunk,

“In the famous words of Something Awful: The world has never been more ready for another Syndicate game and don't try to give me some @#$% about not owning the rights, just call the @#$% game "Tyndicate".”

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A review by Raltar | Syndicate (PC)

Raltar

06:36 PM ET, 24/OCT/09

Impossible Creatures (PC)

Impossible Creatures (PC)

Traits applied: RTS, Fantasy Humor, Different Creatures, Resources Build,

“Being able to design your own creatures added a lot of interesting strategy options to the game. Other than that it was a very bland RTS. The graphics were poor and the story made no sense. ”

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A review by Raltar | Impossible Creatures (PC)

Raltar

06:35 PM ET, 24/OCT/09

Earth 2150 (PC)

Earth 2150 (PC)

Traits applied: RTS, Future earth, Tactical, Dark,

“Back in its day this was one of the few RTS games that allowed you to design your own units. Other than that it didn't really have a lot going for it.”

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A review by Raltar | Earth 2150 (PC)

Raltar

06:34 PM ET, 24/OCT/09

Age of Empires II (PC)

Age of Empires II (PC)

Traits applied: RTS, Commander, Medieval fantasy, Build and defend bases, RTS, Medieval warfare,

“I liked the setting of this game better than the original. Other than that it didn't really impress me.”

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A review by Raltar | Age of Empires II (PC)

Raltar

06:34 PM ET, 24/OCT/09

Age of Empires (PC)

Age of Empires (PC)

Traits applied: Empire builder, Old school, RTS, Ancient civilization, RTS, AI and Online Players,

“Like everyone else on the planet I played this game back when it first came out. One of the few decent games Microsoft ever made. I was never a huge fan though.”

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A review by Raltar | Age of Empires (PC)

Raltar

06:32 PM ET, 24/OCT/09

Command & Conquer: Red Alert (PC)

Command & Conquer: Red Alert (PC)

Traits applied: tactical, Alternate future, Command and Conquer universe, Commander, Computer AI, RTS,

“The last C&C game I really liked. This series is acceptable as an RTS game but each additional sequel has done very little to innovate the genre while other games have actually branced out and tried new things. ”

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A review by Raltar | Command & Conquer: Red Alert (PC)

Raltar

06:30 PM ET, 24/OCT/09

Command & Conquer (PC)

Command & Conquer (PC)

Traits applied: fictional future, base building, RTS, Commander, Planning, classic,

“An average RTS game. Pretty innovative for its time but the eight billion sequels and spin-offs it has spawned have been less innovative.”

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A review by Raltar | Command & Conquer (PC)

Raltar

06:29 PM ET, 24/OCT/09

Black & White 2 (PC)

Black & White 2 (PC)

Traits applied: raise pets, god game, RTS, RTS, God-like entity, Computer AI,

“Someone took the original Black & White and added RTS elements. Micro-Management nightmare.”

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A review by Raltar | Black & White 2 (PC)

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